Mirrorball

A final year project that involves using the Leap Motion controller to interact with a game developed using Unity game engine

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MirrorBall

This project is being done as my Final Year Project and is currently still in progress. The objective is to develop a game using Unity3D game engine and use hand gestures captured by a Leap Motion controller to interact with elements in the game. C# is the programming language chosen for scripting.

Screenshots

1) Splash Screen

Splash Screen

2) Level1

Level1

3) Level2

Level2

4) Level3

Level3 (dark) Level3

5) Level4

Level4 (dark) Level4

Videos

MirrorBall (FYP Demo)